Title: ....and On a lighter note Post by: Stugots on April 30, 2006, 07:07:24 AM Live mario
http://www.break.com/index/livemario29.html Title: Re: ....and On a lighter note Post by: Jim Tressel on December 13, 2007, 11:31:01 PM Check this shit out:
[yt=425,350]B1O2jcfOylU[/yt] Title: Re: ....and On a lighter note Post by: Jim Tressel on December 13, 2007, 11:34:02 PM There's some good stuff in this one as well:
[yt=425,350]3ff_AXVlo9U[/yt] Title: Re: ....and On a lighter note Post by: Jim Tressel on December 13, 2007, 11:36:22 PM And cause I know we got some Tetris fans out there:
[yt=425,350]xYHPZgq_Kgo[/yt] Title: Re: ....and On a lighter note Post by: Jim Tressel on December 13, 2007, 11:58:33 PM It's pretty amazing how they do this. Basically, they are hooking an input (keyboard, guitar, midi player, whatever) to a light modulator that sends light pulses to the coil at the frequency of the note that is desired. The light signal is received at a "switch" that turns the coil on and off at that frequency. IE: If you play the note that exists at 100hz, the coil turns on and off 100 times a second. By doing this, they are modulating the frequency of the coil bursts, which controls the tone of the sound you hear instead of just a lot of loud snapping and popping.
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